This is part of a series describing rogue tactics for the bosses in Naxxramas. The focus is on the 10-man version of the fights, since that’s what most people will be running. If you have suggestions for alternate strategies, or if I say something that you disagree with, please put it in the comments.
These are not meant to be full raid strategy guides. They are written to describe the role of rogues (or other melee dps) during the encounters. For full strategy guides refer to Bosskillers or WoWWiki.
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Welcome to Naxxramas. If you’re like most groups, you’re going to the Spider Wing first, and the first boss there is Anub’Rekhan, a huge beetle Nerubian. This fight has two parts. One is a stand-still-and-dps phase (our favorite) and the other is kiting and killing adds.
A lot of what you do will depend on how and where the tank faces the boss. Be prepared to choose your spot quickly.
Stay out of the green gooey stuff. ’nuff said
The tank runs in and picks up the boss. He will tank him in the alcove by the door. Direct your TotT at the tank so you can jump on the boss right away.
Obviously you want to be behind the boss, but try to be considerate of your ranged players. Anu’Rekhan has an ability called Impale which targets a player and goes in a line through that player’s direction. So, if you are lined up with someone standing behind you, you’ll both get Impaled if either of you is targeted. You can help avoid this by positioning yourself between the boss and a wall or door so no one is standing behind you. Obviously, this will depend on how the tank faces the boss. When he is being tanked in the door alcove, I try and work myself into that alcove.
You may get Impaled – its unavoidable. Get back into position and start hitting again.
Adds will spawn and an off-tank will pick them up. If your group is light on dps they will need you to help take down the adds quickly to eliminate their stacking acid damage. If your group has dps to spare you will be more useful if you can stay on the boss, since single-target dps is your specialty. If you are going to help with the adds, make sure to stay behind them since the 25-man versions of them have a frontal Cleave.
Watch Anub’Rekhan’s cast bar. When he starts casting Locust Swarm, move away quickly. Try to get off a Rupture before you move away – its good to let that keep ticking while you are out of range. Your tank should start kiting him around one side of the room. You should go around the other side to avoid the AoE damage and complete suppression of all abilities caused by the Swarm. Be ready to start up dps when the tank is done kiting. In the meantime you will help take down any remaining adds or the Corpse Scarabs that come from anything that dies.
When the tank reaches the door at the other end of the room, Locust Swarm will stop and you can Sprint back in to get back in position. Repeat this until he is dead. Remember that once the tank has a big threat lead you can throw your TotT on other players to give them the 15% damage buff.
The 25-man version is not much different, except there are two adds instead of one and they are up when the fight starts so you’ll want to help burn them down right away.
His best rogue drop in 10-man is the Collar of Dissolution. For those who are still partial to slow daggers, you will be happy with the Knife of Incision that he drops (fast or slow, 143 dps is nice!).
On the 25-man version, he drops the amazing Dawnwalkers, the Fool’s Trial neck item, the Strong-Handed Ring, and the real prize – Webbed Death (1.4 speed!).
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