Since my initial post on the subject, the Combat tree has been buffed a bit. Theorycrafters now say that combat and mutilate build are very close in sustained dps. Still, it seems to me from talking to my rogue friends that most dagger rogues are going to go with a mutilate build, and the combat tree will generally be for sword and fist rogues.
Even though Blizz added PvP talents to every tree, I suspect that Subtlety is still going to be the most common PvP spec until people have a chance to test drive all the new stuff. If rogues figure out that Mutilate might be best for PvP, too, then will anyone spec Sub?
As a dedicated dagger rogue, I am excited to give Mutilate a whirl. I still like the idea of Backstab as a defining ability of a rogue (in an lore sense), but I remember Mutilate as a lot of fun before I started raiding, and it is fun to play in beta.
For those who don’t read the Elitist Jerks and other such sites, there are a few different raiding specs being thrown around as good options. I think I am going to start with this for level 70. For soloing and grinding, Relentless Strikes is more valuable than Precision, although I’m not sure if a those points in the Sub tree should be split like that. If I am running a lot of instances I may move some points to Precision instead. If I was truly a solo player all of the time I would get rid of Blood Spatter and try to get points into Fleet Footed.
As I level toward 80, I will work toward this. Again, I’m not certain yet of the relative value of Opportunity vs Relentless Strikes in a raid. Imp SnD won’t be needed between the SnD glyph and the fully talented Cut to the Chase should keep SnD up.
Something rogues have never had to think about – raid buffs. The new Master Poisoner talent gives a nice debuff to the target (+2% crit on all attacks against the target). It is one of the raid buffs that is shared with multiple classes – Ret Paladins (Heart of the Crusader) and Elemental Shamans (Totem of Wrath). So for the first time, a rogue has to consider the raid makeup when choosing his spec. Do you raid with a ret pally? If so, then you don’t need Master Poisoner because the boss will already have that debuff, and you can keep those talent points in Turn the Tables. If you don’t have a ret pally or elemental shaman, then its a rogue’s responsibility to have points in Master Poisoner to get that debuff on the bosses.