Old posts become relevant again

I’m having a lot of revelations and memories playing WoW Classic.

I was just reminded that you have to mine a node multiple times to get all of the ore.

I remembered that gearing is not just picking the piece with the higher iLvL. Secondary stats, weapon speed, multiple wearable armor types… these things matter.

It occurred to me that some of my blog posts from 2008 are going to be relevant again. I have even seen a small spike in blog traffic since Classic released. I hope this doesn’t mean that I have to go through all my old posts and update them.

(A funny side note… I went back to a really old post where there was a discussion in the comments about weapon speed. One person was complaining that they wanted their rogue to be a swashbuckler wielding swords, but they felt like the game forced them to use daggers. We concluded with a dream that someday the game would add a way to make your equipped weapons look like other weapons. And while we were at it, we wondered if someday the game would let you change intellect on items into agility. Of course, both of those eventually came to be…)

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Classic WoW:
Dinaer - 11 Assassination Rogue
Cepheid - 13 Prot Warrior
Cartho - 11 Elemental Shaman

Retail WoW:
Dinaer - 120 Assassination Rogue (US - Sen'Jin)
Cartho - 120 Elemental Shaman (US - Quel-dorei)
Derence - 120 Prot/Ret Paladin (US - Sen'Jin)
Metius - 120 Shadow Priest (US - Sen'Jin)
Liebnitz - 120 Arcane Mage (US - Sen'Jin)
Darishin - 120 Resto/Balance Druid (US - Sen'Jin)
Fastad - 90 Subtlety Rogue (US - Sen'Jin)
September 2019
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