It keeps me coming back

I’ve said that the Classic game was clunky and harsh. Quests were bad. Corpse runs were a punishing time sink.

So why is it, then, that I haven’t logged into retail WoW in over a week, but I have been on Classic every day?

A good PC game creates a feeling that you are close to reaching a goal. Maybe you’re almost to another level, or you’ve almost finished a quest chain, or you almost have enough ore to create that engineering gizmo, or you’ve almost collected enough Goretusk livers. You always have that feeling that you’re close to another mini-goal, so you might as well play a little longer.

Some games are well-known for that. I remember losing hours into SimCity back in my younger days, and to the Civilization series more recently.

Retail WoW doesn’t have enough of that. When you log into a new expansion, you are faced with a series of quest chains that have a discrete end that is visible almost right away. Once you finish that, you’re into seemingly endless rep grinds and daily quests that offer no real intermediate goals. It is easy to look at your reputation and say, “I am still 11k rep from Revered. I’m done for now.”

Classic WoW offers 60 levels of questing spanning across two continents. There are countless intermediate goals along the way including the talent trees, new skills as you level, many leveling dungeons, professions, etc… It is so vast (even if I have done it all a decade ago).

When BFA came out, I was done with most content in the span of a week, and then it was a grind. In WoW Classic, I won’t run out of content for 6 months, and there is plenty to keep me coming back. Even if there are too many long corpse runs along the way.

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Classic WoW:
Dinaer - 11 Assassination Rogue
Cepheid - 13 Prot Warrior
Cartho - 11 Elemental Shaman

Retail WoW:
Dinaer - 120 Assassination Rogue (US - Sen'Jin)
Cartho - 120 Elemental Shaman (US - Quel-dorei)
Derence - 120 Prot/Ret Paladin (US - Sen'Jin)
Metius - 120 Shadow Priest (US - Sen'Jin)
Liebnitz - 120 Arcane Mage (US - Sen'Jin)
Darishin - 120 Resto/Balance Druid (US - Sen'Jin)
Fastad - 90 Subtlety Rogue (US - Sen'Jin)
September 2019
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