Ever since the shipyard came out, I’ve been reading sob stories about people who failed on 95% shipyard missions and lost a ship. I generally ignored these complaints as either (1) people who don’t understand that 95% is not 100%, or (2) people that want automatic success and can’t tolerate a little failure.
Maybe its karma, but I got my comeuppance today.
I failed a 96% missions and lost TWO epic ships. I then switched to another character and failed a 93% mission and lost TWO more epic ships. Two failures on 90%+ missions resulting in four lost ships. Ouch.
I still stand by my opinion, though. No whining. I immediately bought four Shipyard Rush Orders and built four new ships. They will be leveled to epic within a week or so. Total set back is 2000 garrison resources, and having a couple of ships below epic level for a few days.
Yes, that does mean that my success chances will be slightly lowered while I level my ships. Yes, it is possible that this will impact some other missions for a few days. If I were in a terrific rush to get to a final goal, then might bug me. I’m not that bothered.
Was it “fun”? Of course failing isn’t fun on its own. But a game that offers no risk isn’t fun, either. The failing just makes the successes a little sweeter.