Archive for March 4th, 2011


Do you volunteer for responsibility?

…and by “responsibility” I mean the jobs that a single person has to handle in a run or raid that require you to do more than dps.  Often these jobs don’t show up on meters.  In fact, they usually detract from your damage totals in varying amounts.

There are a lot of fights where a person is given a very important responsibility – the kind of thing where you have to do it right or you wipe.  This goes way, way back throughout WoW.  Think of hunters kiting Drakkisath in UBRS, everyone controlling the adds on Moroes, or anyone clicking the cubes on Magtheridon.  Interrupting General Vezax in Ulduar. Controlling one of Razuvious’ Understudies in Naxx.  Stopping Arcanotron’s Arcane Annihilator in BWD.  The list goes on and on.

We all know that a lot of people will try and avoid this kind of responsibility.  Usually it is due to a lack of confidence.  If you’re assigned to interrupt something and you know that EVERYONE IS COUNTING ON YOU then the pressure can be intimidating.  It might seem easier to just feign ignorance and let someone else handle the dirty work.  To those people I say, “Give it a shot!”  Make sure that the raid leader knows that you’re doing it for the first time but that you know what to do.

On the other hand, there are people who won’t volunteer because they are afraid of losing their leet spot on the damage charts.  Every second spent interrupting is a second where you’re not pwning the boss.  This approach is saddening, because it means that you’re putting your personal perception of glory ahead of the success of the raid.  To those people I say, “Get a clue!”  If you are a regular raider then everyone knows your damage output.  You don’t need to re-prove it on every fight.  When raids succeed in killing bosses, it makes a better impression than if you put up nice damage totals in a wipe.  No one remembers the wipes.

I can’t say strongly enough how important these jobs are, not only to the success of the raid, but your personal value on the raid team.  DPS is, frankly, easy to come by.  If you want to make an impression on your raid leader and secure your spot on a raid team, make sure that you are the first in line to take these jobs.  Rogues have good utility, so look for ways that you can help.

Personally, my raid spot is not in danger, so I’m not the ideal example of this.  However, I am a very reliable interrupter, if I can say so about myself.  I’ve had my Kick, Blind, and stuns keybound to the same places for three expansions now so it requires no thinking at all for me to hit an interrupt when I see a cast bar.  I am always the person that our raid leader looks to when there is an ability that needs to be interrupted.  I take more pride in that than I do in my damage totals.

If you’re looking for a raid spot as a rogue, don’t just rely on your damage.  That can be replaced by any of the other dps classes.  Make sure that you volunteer for the less glamorous jobs.  If you do them well, then your value to the team has been increased and you’re more likely to get future invites.

(caveat: that is assuming your raid leader is smart enough to look past damage meters at other contributions…  if he just looks at damage totals and complains about yours without recognizing that you were doing other important roles, then he is to stupid to have an opinion and you should find a better raid group)



Dinaer - 100 Assassination Rogue (US - Sen'Jin)
Derence - 92 Prot/Ret Paladin (US - Sen'Jin)
Metius - 91 Shadow Priest (US - Sen'Jin)
Liebnitz - 100 Arcane Mage (US - Sen'Jin)
Fastad - 90 Subtlety Rogue (US - Sen'Jin)
Darishin - 100 Resto/Balance Druid (US - Sen'Jin)
March 2011
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