As always, the big overhauls in patches go to other classes. Rogue are close enough to perfect that we only get little tweaks.
A couple of little happiness-inducing changes in the notes for patch 4.1, currently on the PTR.
Tricks of the Trade range increased to 100 yards. This makes me happy. Some of these raid bosses have huge hit boxes. They are so large that being behind the boss puts me out of range of the tank for Tricks. Alternately, if I want to Tricks to a hunter then often I find range issues there. This change will make it so that I can Tricks anyone in the raid without having to run around to find them.
Movement penalty removed from stealth and base cooldown of stealth reduced to 4 seconds (from 10) are two changes that are nice for PvE, but questionable for PvP. As all assassination rogues know, we want to start the fight in stealth to get Overkill. However, that means that we are often slow in moving to our position. Sprint helps, but this change makes it more convenient. Its not a big change – but just a little tweak for quality-of-life.
However, I think that non-rogues who hate us in PvP will complain. Rogues in stealth are deadly in PvP, and improving their movement speed is bound to be unpopular for the rest of the WoW world.
The subtlety talent Nightstalker will be changed to give a stealth speed increase instead of its current effect.
Also, they are buffing the base effect of Recuperate for all rogues, and then reducing the amount that Improved Recuperate helps combat rogues. Combat rogues should see no net change, while mut and sub rogues will find their recuperates healing for more. No complaints here.