Combat spec getting love in patch 4.0.6?

In the patch notes for 4.0.6 currently on the PTR, there are two relevant changes to combat dps…

(1)  Main Gauche (Mastery) now provides a chance to deal an attack for 75% of main-hand damage. This attack can trigger Combat Potency.

This is a nice change.  One of the big knocks against combat’s Mastery (Main Gauche) is that when it procs it gives an extra off-hand attack.  Since rogues are forced to use fast off-hands (for Combat Potency and poison application) our off-hand is always a much lower damage weapon than our main hand.  Thus, the Main Gauche proc was always underwhelming, and Mastery was a weak stat for combat rogues.

If this change goes live, then the Main Gauche proc will give an extra hit from our slower, harder-hitting weapon.  That should make Mastery more appealing and more useful to combat rogues.

(2)  Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).

This is a straight damage buff.  The theorycrafters at Elitist Jerks estimate this as about a 1.5% increase in combat dps.



8 Responses to “Combat spec getting love in patch 4.0.6?”

  1. 1 Revolver
    January 7, 2011 at 8:52 am

    Yeah it is 1,5% and thats not worth to make the rotation much more difficult. I just use Evi and I am still nice in dmg meters.^^

  2. 3 Hraklea
    January 7, 2011 at 9:17 am

    Nice changes. I hope it is enough to make mastery a valuable stat for combat, so I can dual spec with my assassination gear =D.

  3. January 10, 2011 at 9:01 pm

    Looks good. Need to start running my Rogue through dungeons 🙂

  4. 5 Deius
    January 13, 2011 at 6:30 pm

    I’m glad these changes are being made, but I really hope it doesn’t put Combat above Mutilate because it’ll just be ICC all over again.

    • January 13, 2011 at 8:32 pm

      Mutilate was king in Wrath for a good long time. I stuck with Mutilate all through Wrath. I don’t think the game is tuned to a point where you are forced to choose a particular spec because of a 0.5% higher damage output. So I wouldn’t worry.

  5. 7 Steve
    January 15, 2011 at 9:36 pm

    Not to mention the newest tweak…. Blade
    Flurry can now be activated indefinitely! And once turned off… It will only have a 10 sec CD!

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