Archive for January 7th, 2011

07
Jan
11

Combat spec getting love in patch 4.0.6?

In the patch notes for 4.0.6 currently on the PTR, there are two relevant changes to combat dps…

(1)  Main Gauche (Mastery) now provides a chance to deal an attack for 75% of main-hand damage. This attack can trigger Combat Potency.

This is a nice change.  One of the big knocks against combat’s Mastery (Main Gauche) is that when it procs it gives an extra off-hand attack.  Since rogues are forced to use fast off-hands (for Combat Potency and poison application) our off-hand is always a much lower damage weapon than our main hand.  Thus, the Main Gauche proc was always underwhelming, and Mastery was a weak stat for combat rogues.

If this change goes live, then the Main Gauche proc will give an extra hit from our slower, harder-hitting weapon.  That should make Mastery more appealing and more useful to combat rogues.

(2)  Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).

This is a straight damage buff.  The theorycrafters at Elitist Jerks estimate this as about a 1.5% increase in combat dps.

 




Armory

Dinaer - 90 Assassination Rogue (US - Sen'Jin)
Derence - 90 Prot/Ret Paladin (US - Sen'Jin)
Metius - 90 Shadow Priest (US - Sen'Jin)
Liebnitz - 90 Arcane Mage (US - Sen'Jin)
Fastad - 90 Subtlety Rogue (US - Sen'Jin)
Darishin - 90 Resto/Balance Druid (US - Sen'Jin)
January 2011
M T W T F S S
« Dec   Feb »
 12
3456789
10111213141516
17181920212223
24252627282930
31  
Add to Technorati Favorites
website statistics








World of Warcraft™ and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with Blizzard Entertainment®

Blog Stats

  • 1,186,400 hits

Follow

Get every new post delivered to your Inbox.

Join 38 other followers