I remember when achievements were first introduced, at the end of the Burning Crusade cycle. The morning after the patch as each person logged on we all got blasted with achievement spam.
When new achievements are introduced, there are always some that you had previously completed. So you “earn” those achievements retroactively, and they appear the first time you log on, and also informing everyone in the guild.
Today I logged on and expected to see both personal achievement spam as well as guild achievement spam. I mean, I play a lot and have done a lot in the game and so do a lot of my guildies. There must be something in the new achievements that we have already accomplished.
Logged on and saw not one new achievement for me, and not one achievement for my guild.
That’s good design. We’re going to have to work for those achievements.
As far as guild leveling goes, as of 6:30 AM today we had already almost reached the daily guild XP cap. That’s a low cap and could seriously slow down the guild leveling process.
Except that guild achievements don’t count toward the cap.
So I have a new plan. Rather than fly right into the new zones, I want to put together a guild team and go run a lot of old content to hit the guild achievements. We can level up quickly that way and get some perks.
Now, the question is… will I be able to find a few people to pull themselves away from the new shiney stuff into order to blitz through old instances? We’ll see.