There’s a lot of chatter around the blogosphere about the new Blizzard Pet Store. For many, this is a nice perk in the game. For others, its the end of the world.
Slippery Slope = a classical informal fallacy. A slippery slope argument states that a relatively small first step inevitably leads to a chain of related events culminating in some significant impact, much like an object given a small push over the edge of a slope sliding all the way to the bottom.
The argument usually goes something like this… now that Blizzard is selling pets for real money, its only a matter of time before they start selling epics and levels.
That’s ridiculous, and I think that most of the people who make that argument realize that they are making a ridiculous statement, exaggerated for effect. Its crazy to think that Blizzard would do anything to upset their cash cow.
As I see it, a person who paid $10 for a Pandaren Monk is no different than someone who bought a Spectral Tiger TCG loot card for a few hundred dollars on eBay. Its a harmless piece of fluff. It is a HUGE leap to think that Blizzard would expand that service to include purchasable, game-altering items.
The only people who should be upset about this are the hard-core pet collectors. Those who sweated out the long grind to get their Azure Whelpling, who spent hours in Zangarmarsh going for their Tiny Sporebat and Captured Firefly, all to get the Lil’ Game Hunter Achievement. Those folks can be upset.
Used to be that walking around with a Little Fawn was pretty rare. If you can bypass the more tedious grinds by buying pets for real money, then the uniqueness of that achievement will be lost.
Much like people used to brag about how they cleared Black Temple or Ulduar “pre-nerf” as if that was a mark of prestige, pet collectors will now have to say that they got their 75-pet achievement “pre-RMT” to show off their collecting prowess. Is it annoying? To some, certainly. But is it game changing? Definitely not, and there’s no indication that Blizzard will go nuts with this.