Guild Progress

Follow up from the last post…

Not only did we have a lot of people online for the raid, we were much more focused than I have seen in the past.  We finally got over our big obstacle – Thaddius.  That was a relief.  All it took was some real desire to succeed.  I was as proud of my guild as I had ever been.

But we weren’t done.  Our guild got to Frostwyrm Lair for the first time on Heroic (we’ve cleared the 10-man version a couple of times).  Most of our players had never seen Sapphiron.  We only had two players with any frost resist gear, so our five healers were really stressed.  On our second attempt, Sapphiron went down.

We took a couple of shots at Kel’thuzad to learn the fight, but it was late.  The next night we had an unscheduled raid.  So many people wanted to take another attempt at KT that we actually had 25 people log on on a non-raid night in  hopes that we would go back in.

And back in we went.  After a couple of wipes to teach the fight to the new people, we got into a groove.  We consistently got Kel’thuzad down to 20% or less before losing our off-tanks.  Finally, it seemed that we got the hang of avoiding the void zones, minimizing the frost blasts, interrupting his Frostbolts, and keeping dps alive.

And then I DC’ed.

Frantically typing to reconnect, I came back online and was surprised to find myself still alive.  I resumed dps and interrupts, but I had missed about two minutes of the fight.  Offtanks picked up adds.  And…

the dreaded 1% wipe.  Actually, it was closer to 0.5%. (note that I missed two minutes… 3k dps x 120 sec = dead KT)

And that was our best attempt.  Kel’thuzad lives for another week.

I desperately hope that the patch doesn’t come today.  We want one more weekend in Naxx to finish it off.


2 Responses to “Guild Progress”

  1. 1 Thimble
    March 31, 2009 at 9:29 am

    That’s a killer, man. We had a 5% wipe the other night, and that was bad enough. I think the low % wipes are often due to complete lack of focus, as everyone stops doing what they’re supposed to do and just goes all-out DPS, everything else be damned. I know in our case, everything was going relatively smoothly, but as we were getting close to victory some of our melee who had been hanging back all fight charged in, and within a few seconds we had a Frost Blast chain to the MT, and that was that. If everyone could just keep doing what worked for the first 95% of the fight, we’d all be ok. I wonder what % of those near-kills can be attributed to lack of focus from overexcitement. I’d bet it’s a pretty good number of them.

  2. 2 Warstory
    April 1, 2009 at 7:52 am

    From reading both articles it looks like your guild has matured. Sorry to hear the bad luck on the DC. I swear my guild is like a week behind yall. Works out great for me because I just read your posts and say…”hmmm, what would Dinaer do?” lol. Anyways, Good luck on the clear!

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Dinaer - 100 Assassination Rogue (US - Sen'Jin)
Derence - 92 Prot/Ret Paladin (US - Sen'Jin)
Metius - 91 Shadow Priest (US - Sen'Jin)
Liebnitz - 100 Arcane Mage (US - Sen'Jin)
Fastad - 90 Subtlety Rogue (US - Sen'Jin)
Darishin - 100 Resto/Balance Druid (US - Sen'Jin)
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