This weekend was my first ever attempt at 25-man raiding (I never did 40-man raids before BC, either). My impressions can be summed up as: (1) enjoyable, (2) exhausting, (3) expensive, (4) encouraging.
- Enjoyable – anything can fun when it goes well. Our guild alliance went in and slapped around High King Maulgar on only our 2nd attempt. Since this was the first try at 25-man raiding for most of our group, that was very exciting. It was a fun, chaotic fight. I have no idea how we pulled it off. As the fight was going on, I saw felhounds running everywhere, and Kiggler (the shaman) was running all over the cave. I guess our healing was awesome. Half the raid was dead when dps moved onto Maulgar, but they were able to keep the tank alive until we finished him off. Fun! I, personally, did not do terribly well. I died to a Whirlwind almost as soon as we switched dps onto Maulgar. 😦 I was top dps at the time that I died. Next time I hope to survive until the end of the fight.
- Exhausting – once we moved onto Gruul it became more tedious. That was my first experience with the repetition of “learning a progression boss”. We tried Gruul a couple of times Friday, then many times Saturday. We never killed him (got him to 7%). Doing the same fight over and over again is no fun. On Sunday I actually felt like I wanted a day off of playing WoW, and that’s unusual for me. Just from that small exposure I can immediately see how raiding can burn people out. When I hear stories of guilds wiping on Vashj for months – I couldn’t do it.
- Expensive – all those wipes on Gruul… all those consumables. I used easily 150g worth of consumables on those two nights of raiding. Fortunately, I only expect to raid one or two nights a week, so I can easily make that back in a day or two of daily quests. But if this becomes a weekly occurrence it will certainly cut into my gold.
- Encouraging – we did get Gruul down to 7%. When you consider the fact that we had a less-than-optimal raid makeup I think we can finish him off. In order to get 25 bodies into the raid we had a prot pally and arms warrior doing dps, along with a rogue still in blues and greens. If we can get geared dps classes in the raid to replace those three, that would account for the last 7% of Gruul’s health.
We’re excited to go back in next Friday. Some are already talking about Magtheridon’s Lair in our future. We definitely have some gearing-up to do… a lot of us need more stamina for survivability. But overall I have to say… WOOT!
P.S. (sorry about the wall of text… wordpress isn’t letting me insert images into the post this morning)