Legendaries! Apparently, placeholders were datamined for a slew of legendary items as rewards – axe, mace, fist, shield, gun, staff, knife, and sword. The speculation is that there will be some kind of questline, possibly associated with our friend Wrathion, and that it will offer legendary items as a reward to any class.
Nothing more is known. No one knows if this speculation is accurate, or if so then how easy or hard they will be to obtain, or how many a guild can get.
This gives me, as a guild leader, some trepidation. Until now, legendaries have been on the rare side and entirely associated with raiding.
Here’s how our decision-making process went in each tier:
- Ulduar – legendary healing mace – went to our long-term and best druid healer, who was also an officer in the guild (never finished the weapon)
- ICC – legendary axe – went to our long term, dependable paladin dps (never finished the weapon)
- Firelands – legendary staff – went to our long-term mage, who was our top dps and also an officer in the guild. When she quit WoW, it went instead to our very long-term priest, who was an officer in the guild.
- Dragon Soul – legendary daggers – went to me, the very long-term GM of the guild (and the only one who has a rogue main)
All of these decisions seem very sensible to me. The guild could only grind out one legendary at a time, and in each case the recipient was someone who had been in the guild for years and years and was a very proficient player.
However, to the average member of the guild, all they see is that the legendaries go to the guild officers. That can create resentment. I think that we managed it pretty well. I don’t think there was anyone who really challenged the decisions, and no one was so offended that they quit over it.
If there are more legendaries, though, then the more people will want them and there will be more in-fighting.
Obviously, with so little information I will have to reserve judgement. However, I’m a little nervous about how this will play out.

