22
Jun
11

What will happen next?

I am curious what everyone thinks.

As we know, Justice Points are easy to get, while Valor Points are much slower.

In the upcoming patch, the current iLvL 359 Valor Point gear is being changed so it can be bought with Justice Points.  That means that, a few weeks, people will be able to gear up to 359 epics with at least their 2-piece T11 set bonus with little trouble.

My question is – what will they do with that gear?  I’m not talking about the guilds that have currently cleared most or all of the current content.  Obviously, they are going to move into Firelands raids.  I mean the vast majority of guilds that have not yet cleared most of BWD, BoT, or TotFW.

Will they gear up and then work on clearing the remaining T11 content?  Or will they gear up and then go directly to struggle in T12 content?  I am honestly not sure.

Remember in Wrath as each new tier of raids was released, the previous tier was completely abandoned.  However, raids were easier then.

What do you think will happen?  Lots of people finally progressing in T11, or lots of people banging their heads on T12?

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3 Responses to “What will happen next?”


  1. June 22, 2011 at 10:55 am

    I honestly don’t think guilds who’ve either had trouble with or just not done much T11 raiding will skip it entirely. I don’t think they would do well in Firelands raids nor would it be much fun. I know for me, seeing the content of T11 raids would take priority IF I wasn’t already nearly through them all. Just my opinion of course, but I think we’ll see more and more guilds completing the T11 content first.

  2. 2 Backer
    June 22, 2011 at 3:50 pm

    I think we have to consider two major things:

    1) T11 will be about 30% easier when 4.2 drops.
    2) Based on the PTR reports I’ve read, the first four or five bosses of Firelands should be do-able wearing predominantly 359 gear (guilds in 372 gear will probably only briefly hit a snag on the final boss).

    (for reference: http://blessingofkings.blogspot.com/2009/10/on-difficulty-and-guilds.html)

    Serious progression groups that are now 10-13/13 HM (i.e. Coriel’s royalty guilds) will make a b-line for Firelands hard modes and maybe dedicate a night or two a week towards completing the old T11 hard modes and raid achieves they missed.

    Slightly less progressed groups in the 3-10/13 HM range (Coriel’s aristocracy) will clear Firelands on normal within a month, probably double back to T11 to clear what they missed and probably finish around 5/7 HM before the next patch, the next tier of content, or getting bored.

    Gentry groups, 11/12 and up will probably hit Firelands until they hit a wall and double back to T11 for hardmodes on off nights, but’ll probably struggle on the HM T11 end bosses.

    I’m sure the above 3 will also be hitting T11 on alt nights. They should have almost no trouble clearing T11 on regular mode, even on second and third alts.

    Coriel’s Bourgeoisie and Proletariat will try their hand at Firelands, probably down an early boss or two and the go back to T11 where they comfortably clear out 9/12 after the 30% nerf and on good nights clear the end bosses, too. They may eventually progress, but my feeling is that their better members will move on due to slower progression.

    I’m sure raid pugging for T11 will increase significantly, but true pugs (i.e. not just the well geared alts of the top guilds on your server getting together) will struggle heavily beyond a boss or two in T12. My guess is that in the end the T11 to T12 transition will end up feeling a lot like the transistion between T7 and T8, when Naxx and OS runs were very much alive and kicking despite Ulduar’s release. It’s possible that BWD, BOT, and To4W will become ghost towns, but I think there’s still enough gear (plus the fights are challenging and fun) to lure folks back.

  3. 3 hamacus
    June 24, 2011 at 1:40 pm

    Not Certain but hopefully people and guilds will use T11 content as a type of training/evaluation grounds. Players that need a little more practice/time/gear on a certain toons could run these and get caught up in an environment that is a step above heroic dungeons. Once you get geared and perform well there then you step up to the big leagues that is 4.2

    In a guild like our that has tons of alts it could be fun. It could also be a chance to get more of the guild members through content that they have not seen. What I don’t does not happen is that people who have not put the time in to maximize their character through rep and crafted items thinking the the new content is where you gear up.

    I saw that a lot in ICC and people in greens guilt tripping people over gear drops they could use by saying things like “you already have … and I have a green or blue”. Real pet peeve on mine. Not a fan of setting a minimum gear score minimum but think anyone who wants to raid progression content should put forth a genuine effort out of respect for others.


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