Now that I have finished writing all of the rogue guides for Naxx bosses (finally!) this is a repost of the main dissemination page that I had at the start of the series. I’ve gone through and edited the guides to clean them up and incorporate suggestions made in the comments. Thanks to everyone who contributed.
This is a series of posts covering the role of a rogue (or any melee dps) in the Naxxramas boss fights.
Hopefully rogues are getting their shot at raiding Naxx. I haven’t seen as many rogues as I’d expect in raids. We are not the kings of single-target dps the way we used to be pre-Wrath, but we are definitely serviceable. There are no fights in Naxx that require our interrupts (like Shade did, back in Karazhan). With the new AoE tanking style of raiding, we are not being asked to stun or sap at all during this instance. Our AoE with Blade Flurry (if you are combat spec) and Fan of Knives is just enough to keep us effective on trash pulls.
What we do bring is Tricks of the Trade. This is the new Misdirect. Its not done from range, like the hunter MD, so we don’t use it to do pulls. However, it does give the tank a huge amount of frontloaded threat so there is no need to pause at the start of a fight to wait for aggro.
Also, don’t forget that TotT gives a 15% damage buff to its target. During dps checks like Patchwerk and Thaddius, it is vital to use it whenever it is off cooldown. Our own personal dps is amazing on those bosses, too, since they are stand-and-kill fights.
Naxxramas has five wings, listed below with links to the boss fight posts.
Arachnid Quarter (Spider Wing)