09
Feb
09

A Rogue in Naxxramas – Loatheb

This is part of a series describing rogue tactics for the bosses in Naxxramas. The focus is on the 10-man version of the fights, since that’s what most people will be running. If you have suggestions for alternate strategies, or if I say something that you disagree with, please put it in the comments.

These are not meant to be full raid strategy guides. They are written to describe the role of rogues (or other melee dps) during the encounters. For full strategy guides refer to Bosskillers or WoWWiki.

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Do you like big damage numbers? Yes we do!

Do you like massive, meter-leading dps? Yes we do!

Then Loatheb is your kind of fight!

loathebLoatheb is another fight that is rough on healers but easy on dps. For most of the fight you will be going all-out crazy on the boss with no chance of pulling aggro or taking an attack.

The gimmick of this fight is that for 17 seconds out of every 20, Loatheb creates an aura that reduces healing by 100%. Heals can be cast, bandages can be used (don’t, though), but they cause zero actual healing to be done. Then for a whole 3 seconds the aura fades and heals will work. This puts a lot of pressure on the healers to make the most of those three seconds. You can help out by bandaging or taking a health potion during one of the three-second windows, since you will be taking steady damage during the fight.

Other than that trick, you are going to dps the boss, who will be tanked standing still. You will see star shaped spores that float slowly across the room. The spores are your friend. When a spore is “killed” the five players standing close to it get a buff called Fungal Bloom. It increases your crit chance by 50% and you generate no threat! Whoa!

When a spore comes out, (if you don’t already have the buff) move to it. Wait until there is a group around it – don’t kill it if you’re the only one there. Many raids will have a rotation to make sure that everyone gets the buff in turn. Be careful targeting it because you might accidentally autoattack it and it dies easily. Once there are five people there, kill it and enjoy your buff. Go crazy on Loatheb.

There’s no need for TotT on the tank because you’re not generating any threat. You can use it on another dps to buff their damage output, though.

At this time your crit percentage will be 80%-90%.  Assassination rogues will be building combo points like mad due to Seal Fate.  Since almost every attack will crit, you are probably going to do better damage if you forego Rupture and use Eviscerate and Envenom as your only finishers.  With them critting all the time your dps will skyrocket.

Let others in the raid get the next spores. Healers can benefit from the +50% crit, too. Wait until your Fungal Bloom buff is almost up before you go get another spore. They spawn regularly so they are not hard to find.

During all of this you will be taking constant shadow damage. There is not much you can do about it except hope that there is enough raid healing in those three second windows to keep you alive. The one thing you should act on is the debuff called Inevitable Doom. If you get this, you have 10 seconds before you take a burst of several thousand shadow damage. You can Cloak out of it to avoid that damage. Too bad your Cloak will be on cooldown the next time it happens, but it saves the healers a little work.

Make sure to us Cloak the right debuff. You want to Cloak out of Inevitable Doom, but don’t use Cloak on the Deathbloom DoT. Don’t waste your CoS on the wrong thing.

There is nothing more to the fight than that. If your healers can keep everyone alive within those 3-second windows, then your job as dps is a piece of cake. You should put up big, big numbers in this fight.  Have fun with it.  Make a dps contest out of it.  Since you can’t pull aggro, this is a good place to really test yourself.

When he dies, you have some great loot opportunities. Loatheb drops your tier shoulders (Heroes Bonescythe Pauldrons on 10-man, and Valorous Bonescythe Pauldrons on 25-man). On the 10-man he drops a great trinket called Loatheb’s Shadow – lots of crit and an on-use AP buff.

The 25-man Loatheb also has the extremely nice Footwraps of Vile Deceit.

Back to main Rogue in Naxxramas page —–>

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9 Responses to “A Rogue in Naxxramas – Loatheb”


  1. February 9, 2009 at 12:14 pm

    “You can Cloak out of Inevitable Doom, but you can’t Cloak the Deathbloom DoT. Don’t waste your CoS on the wrong thing.”

    You can’t? Mine always removed both of them. :] Not that cloaking out of the Deathbloom is very helpful – as a reverse Lifebloom the big “bloom” of damage is the first thing that happens, later it just ticks for 250 per second.

    One thing to note – the tank should never get the spore debuff, so don’t wait too long with killing them. If he does get it though, be ready to watch out for your threat and throw him a TotT or two.

  2. February 9, 2009 at 5:06 pm

    I didn’t think that my Cloak got rid of the DoT, but I’ll take another look next time I’m in there.

  3. February 9, 2009 at 6:44 pm

    @Saithir – throwing the tank “a TotT or two” will not help, you’re not generating any threat yourself, so you have nothing to transfer!

    As long as people have a high uptime on the spore buff it doesn’t really matter if the tank gets it later in the fight – he’ll have such an enormous threat lead over the rest of the raid that it shouldn’t be an issue. It’s happened to us a few times, our tank always complains that he “might as well go AFK” :<

  4. February 10, 2009 at 7:30 pm

    @Chronic – hmm, you’re right. I’m so used to helping the tanks with the threat if they need it, that I do it anyway. :] You can still miss the spore debuff and do your threat transferring though.

    @Dinaer – I’m pretty sure it does.

  5. 5 Lemons
    February 26, 2009 at 12:15 pm

    Okay so…good guide. But I think you forgot to mention that you should probably forgo rupture for this fight. If ~90% of you envenom/eviscerates (whichever you use) are going to crit, why even waste combo points keeping up rupture? I just spam envenom for this entirety of this fight and its really helped my dps.

    And btw I do think cloak gets rid of deathbloom, it’s just you want to save it for inevitable doom as it does more damage.


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Armory

Dinaer - 90 Assassination Rogue (US - Sen'Jin)
Derence - 90 Prot/Ret Paladin (US - Sen'Jin)
Metius - 90 Shadow Priest (US - Sen'Jin)
Liebnitz - 90 Arcane Mage (US - Sen'Jin)
Fastad - 90 Subtlety Rogue (US - Sen'Jin)
Darishin - 90 Resto/Balance Druid (US - Sen'Jin)
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