I know that this has been written about before by other people. I got to experience it first hand this weekend.
My main, of course, is a rogue. He lives a very carefree existence, standing behind things and stabbing them. I have fun playing him 100% of the time. If there was enough to do to keep him busy, I would never play any alts. Running instances on a rogue is an absolutely great time. I am almost completely in control of my own fate and performance.
- If I don’t pull aggro I won’t die, unless there is a full wipe.
- If I do mess up and die, there are still two other people doing dps so we probably won’t wipe.
- VANISH!
- There are no instances that I cannot run. Yes, if I am undergeared then I will not do enough dps to pull my own weight. However, if there are other dps classes there they can pick up my slack and I can still do the run. I could walk into Hyjal today in my Kara gear and 2-piece T4 and, while I won’t be even close to top dps, I also won’t doom the raid to failure just by being there.
This weekend I ran Old Hillsbrad on my tankadin alt, who had just dinged 67. We did complete the instance with a few bumps along the way. However, it was not nearly as much carefree fun tanking as it is doing dps.
- As a tank, on any given pull if I make an error it can result in a wipe. The pressure is significant to do everything right all of the time.
- If I mess up and die, its almost certainly a wipe unless there is an off-tank who can step in. (That did happen to us on the last boss. Feral druids ftw!)
- I am not always in control of my own success. I can pull perfectly, but if the healer messes up I die, or if the dps doesn’t take the mobs down fast enough I can die. Or if the CC is broken I can die. My performance as a tank is intricately tied to the performance of everyone else in the group. That’s sometimes frustrating.
- There are instances that I simply cannot run. If I don’t have the gear to take the hits, then I cannot tank and I cannot do the run.
On my rogue, there have been times when I have done three instance runs back-to-back-to-back. This weekend, after finishing Old Hillsbrad on the tankadin I was asked to tank another instance. I couldn’t bring myself to do it. After one run I needed a break.
I am so close to level 70 on this toon… but I have been hesitant of late. With the ever-present tank shortage, I fear that once I have a 70 tank character it will become more valued than my rogue. I wonder how often I will be politely asked if I could switch from my rogue to my paladin to tank an instance. I also wonder how much of a jerk I will seem if I refuse.
I’m accumulating Badges of Justice (up to 97 now), running Karazhan and Gruul’s Lair regularly, and hoping to get to Magtheridon soon. We don’t do full clears of Kara because we don’t always have someone in the raid who can summon Nightbane, and we have enough trouble with Netherspite that we leave him until last “if we have time”, and then run out of time. I am getting somewhere around 20-25 Badges a week even without running any heroics. Time to think about upgrades…
variables, the game is still pretty well balanced. I can go into a raid with a druid tank, warrior tank, or pally tank and feel pretty confident. I don’t care if I am healed by a druid, shaman, or priest – they can all keep me alive. A rogue in PvP gear, a fury warrior in raid gear, a mage in badge gear – all capable of good dps. Combine that with the rock-paper-scissors trickiness of PvP balance. There are no classes that are completely unplayable in any situation. Imagine being a developer and trying to set that up! That is a task of epic proportions. Sure there are some classes that are better than others in certain situations, so it is not 100% perfectly balanced. But for the developers to even get this close is nothing short of amazing.
Two days I do 10-man raids. I run a heroic or two every week. I do dailies for gold some days. I don’t even have enough time to level my alt anymore. And I do zero PvP, so I’m not even including the time some people spend in arenas or battlegrounds. The game developers have put forth the effort to provide enough varied activities to keep us busy and interested. Again – put yourself in the position of the developers, and ask yourself how hard that task would be.
The game is technically brilliant. Consider that this is the only MMO I have ever played, so I don’t have a lot of other samples to compare it to. I hear stories of other games where the lag was terrible, where it took 10 minutes to zone into a new area, or where you needed a cutting-edge computer to run the graphics smoothly. WoW plays on even low-end systems. It rarely crashes. Glitches are few and far between. Some people complain when their server goes down for a few hours. How often does that happen? Once every couple of months? That’s a darn good track record.


